Wrist Card System

The Full Throttle System is a wristcard based system that allows coaches to send in the plays in countless ways using a simple code. Each player is given a card that has his specific assignment for the called play and direction. The cards to the right show the difference between the cards for the QB and the linemen.
It also might be of note that we use Neumann wrist bands to hold our cards. We have found them to be the most sturdy and they have the biggest window for the cards. You can also find flip cards with 3 windows, but my opinion would be that if you need 3 windows you have too many plays.

6 comments:

Anonymous said...
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Anonymous said...

How do you call in the Formations? Do you put that on the Wristbands as well? Or do you call in the formations from the sidelines?

Coach Nichols said...

We call our formations before the play this allows to kids to be moving in that direction while they take the play in and prepare for the next play. It also allows us to be more flexible with what plays go with what formations. I would be glad to answer more specific questions if you have any.

Anonymous said...

We are a team with multiple formations and have been trying to figure out how to send those formations in. We were thinking of writing them on the Wristbands or calling them out loud from the sidelines, we're trying to figure that out, any help you can give along those lines or advice would be much appreciated.

Coach Nichols said...

I can tell you how we do it and maybe that will get you mind going on ways that it could work for you. We have 5 base formations all that can be signaled using our right arm. Arm up = form 1, arm out = form 2 and so on. This allows us to then make adjustments to trips and motions out of those forms using the other arm. If the formation is to the right, our left hand is in the strong arm pose, if left it is the inverse. Then to add motion we just move that arm.

I know that is may seem more complicated to do these separate at first, but we wanted a way to signal base form, direction, and motion all at the same time. In fact, we have one coach that does only this on the sidelines on Friday night. Once the kids see the formation and start moving in that direction, the play signaler sends in his information. The formation signaler can hold the signal up for the kids and leave it there until everyone has it.

Anyway, I hope that helps. Let me know if you have any additional questions.

Anonymous said...

If I am going to have multiple formations signaling the formations make sense.

I have thought about a 15 min period for Formations ensuring that the team has learned how to get lined up.

Im using the Tony Franklin system and it has multiple formations.

A play call is 92 left Blue Flip Open. That tells our Z to line up on the left and run the Smash route from there.

I have the Arm down to signal in the formation. If I wanted to Tag H, to run a Wheel. I have to send in a signal to H (which means I have to have a signal for H) and a signal for the Wheel.

Or If I want to signal in to send Z to move. The Play would be. Blue Flip 90Y Z Move.

Even as I have read your latest post It is starting to make sense to me. I have to have a signal for everything... apart from what appears on the Band.

Signals for Motions
Signals for Tags
Signals for Formations
Signals for each position